A few WASD keystrokes and a mouse click (left button for short range, right button for long range) are all it takes to execute one of your many learned spells, such as shockwaves, fireballs, poison spells and plenty more. WASD moves you side-to-side (and dodges), the mouse turns you around and aims up and down, E uses things and the mouse buttons use your melee and ranged attacks (which operate at a near- Dynasty Warriors speed and style). Your player moves as if he were in a first-person shooter and controls with about as many keys. The actual formula feels like it was made for a controller more than the keyboard-and-mouse scheme, which is good in that it represents just how fast and furious the action is. What I read of the English version was well-written and sensible, if a tad on the generic side ("Oh, I tried to practice a spell in the library and unleashed a bunch of imps into it! Can you beat them all down for me please? Oh, by the way, there are giant rats and poisonous spiders down there for no viable reason."). The plot unfolds in a series of quests, some required and others optional, all organized in a fashion reminiscent of Neverwinter Nights. You've always shown immense potential in and endless curiosity for the art of magic, but after the wizard has taught you as much as he can, he urges you to attend the prestigious Avencast Academy (not the only school of magic!). It's a classic formula that may just work to get a new developer off the ground.Īvencast casts you, the player, as a young boy found by a hermit wizard. Instead, Avencast: Rise of the Mage takes the Diablo formula of fast-paced combat, throws in a vaguely Harry Potter-like "boy with destiny becomes wizard" theme and turns the player loose to play and have fun. Imitation is the sincerest form of flattery, and what recent series has gotten more of it than Harry Potter, World of Warcraft or its predecessor Diablo? One could go on, but trying to compare the upcoming work of neophyte developer Clockstone Software to, say, Halo might be stretching things a bit.
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